Spider Solitaire
Spider is the two-deck marathon of the solitaire world. A hundred and four cards are dealt into ten columns, and instead of foundations you clear the board by assembling complete runs from King all the way down to Ace in a single suit — build one and it flies off the table. Clear all eight runs to win. The suit count sets the difficulty: one suit is a friendly warm-up, two suits is the standard game, and four suits is the real test that keeps Spider fans coming back. On Solitaire.Free you get smooth drag-and-drop, unlimited undo, hints and solver-verified winnable deals across every suit count.
How to play
- Build runs downward. Drag a card onto one exactly one rank higher, any suit. A run in a single suit moves together; a mixed descending run still moves as long as ranks step down by one.
- Complete a suit King-to-Ace. Assemble a full same-suit sequence from King down to Ace in one column and it clears automatically, turning over the card beneath.
- Deal a new row when stuck. Click the stock to deal one card onto every column. You cannot deal while any column is empty, so fill gaps first.
- Clear all eight runs to win. Remove all eight complete suit runs to empty the table. Fewer suits means easier runs; four suits is the toughest.
Strategy tips
Build in-suit whenever you have the choice — a run has to be one suit to clear, so a mixed run you have to unpick later is wasted effort. Empty a column as early as you can; an open column is the single most powerful tool in Spider because you can park anything there. Never deal a new row while you still have moves that turn over face-down cards or tidy a run, and remember you cannot deal at all with an empty column on the board, so fill it first. In 4-suit, expect to lean on undo and the winnable mode.